Adobe cs3 user guide




















Components are reusable user interface elements such as buttons, menus, and so on, that you can use in your own projects without having to create and script them yourself. Some components do not have a visual presence, but instead help you store and manage data for your application. This document also contains information about creating your own reusable components with ActionScript 3.

Learning ActionScript 2. These documents also contain information about creating your own reusable components with ActionScript. You control the behavior of components with these APIs. After you understand the basics of how to use components, this reference is a fast way to find specific APIs that can help you accomplish specific tasks.

Flash Lite 2. Because Flash Lite 2. Flash Lite 1. Because Flash Lite 1. The Adobe Creative Suite 3 Video Workshop offers over training videos covering a wide range of subjects for print, web, and video professionals. Many videos show you how to use Adobe applications together. When you start the Adobe Video Workshop, you choose the products you want to learn and the subjects you want to view.

You can see details about each video to focus and direct your learning. With this release, Adobe Systems invited the community of its users to share their expertise and insights.

Adobe and lynda. In all, over 30 product experts share their knowledge. The Adobe Video Workshop includes training for novices and experienced users. Each video covers a single subject and typically runs about minutes. Most videos come with an illustrated tutorial and source files, so you can print detailed steps and try the tutorial on your own. You have access to a wide variety of resources that will help you make the most of your Adobe software. Some of these resources are installed on your computer during the setup process; additional helpful samples and documents are included on the installation or content disc.

Unique extras are also offered online by the Adobe Exchange community, at www. During software installation, a number of resources are placed in your application folder. To view those files, navigate to the application folder on your computer. Plug-ins Plug-in modules are small software programs that extend or add features to your software. Once installed, plug-in modules appear as options in the Import or Export menu; as file formats in the Open, Save As, and Export Original dialog boxes; or as filters in the Filter submenus.

For example, a number of special effects plug-ins are automatically installed in the Plug-ins folder inside the Photoshop CS3 folder. Presets Presets include a wide variety of useful tools, preferences, effects, and images. Product presets include brushes, swatches, color groups, symbols, custom shapes, graphic and layer styles, patterns, textures, actions, workspaces, and more. Preset content can be found throughout the user interface.

Some presets for example, Photoshop Brush libraries become available only when you select the corresponding tool. Depending on the product, template files range from letterheads, newsletters,. Each template file is professionally constructed and represents a best-use example of product features. Templates can be a valuable resource when you need to jump-start a project. Samples Sample files include more complicated designs and are a great way to see new features in action.

These files demonstrate the range of creative possibilities available to you. Fonts are copied to your computer during installation:. The installation or content DVD included with your product contains additional resources for use with your software. The Goodies folder contains product-specific files such as templates, images, presets, actions, plug-ins, and effects, along with subfolders for Fonts and Stock Photography. The Documentation folder contains a PDF version of the Help, technical information, and other documents such as specimen sheets, reference guides, and specialized feature information.

For more free content, visit www. Bridge Home, a new destination in Adobe Bridge CS3, provides up-to-date information on all your Adobe Creative Suite 3 software in one convenient location. Start Adobe Bridge, then click the Bridge Home icon at the top of the Favorites panel to access the latest tips, news, and resources for your Creative Suite tools.

Note: Bridge Home may not be available in all languages. Adobe Design Center offers articles, inspiration, and instruction from industry experts, top designers and Adobe publishing partners. New content is added monthly. You can find hundreds of tutorials for design products and learn tips and techniques through videos, HTML tutorials, and sample book chapters.

Visit Adobe Design Center at www. Adobe Developer Center provides samples, tutorials, articles, and community resources for developers who build rich Internet applications, websites, mobile content, and other projects using Adobe products. The Developer Center also contains resources for developers who develop plug-ins for Adobe products. In addition to sample code and tutorials, you'll find RSS feeds, online seminars, SDKs, scripting guides, and other technical resources.

Visit Adobe Developer Center at www. Visit the Adobe Support website, at www. Follow the Training link for access to Adobe Press books, a variety of training resources, Adobe software certification programs, and more.

Visit www. In addition, the Adobe Store at www. Adobe Labs gives you the opportunity to experience and evaluate new and emerging technologies and products from Adobe.

Adobe Labs fosters a collaborative software development process. In this environment, customers quickly become productive with new products and technologies. Adobe Labs is also a forum for early feedback, which the Adobe development teams use to create software that meets the needs and expectations of the community. User communities feature forums, blogs, and other avenues for users to share technologies, tools, and information.

Users can ask questions and find out how others are getting the most out of their software. User-to-user forums are available in English, French, German, and Japanese; blogs are posted in a wide range of languages.

To participate in forums or blogs, visit www. A consistent appearance across all Adobe software helps users work more easily with multiple applications. Organize and browse Flash and other creative assets using Adobe Bridge, an independent file-management system that you can launch from within Flash.

Through Adobe Bridge, you can automate workflows across Adobe Creative Suite components, apply consistent color settings across Adobe software, and access version control features and online stock photo purchase services.

A Welcome screen provides centralized control of settings, as well as ongoing access to tips and tutorials in Adobe Design Center. The Bitmap Symbol Library Item dialog box has been enlarged to provide a larger preview of the bitmap.

You can change the selection color of specific types of elements to identify each element easily. Using these templates, embedded SWF files are activated seamlessly without the need for an additional mouse click or other user activation. Because 9-slice scaling now provides onstage preview, you can see changes and adjustments to 9-slice scaled movie clips on stage.

You can now copy and paste graphic filter settings from one instance to another. Copy and paste motion lets you copy a motion tween and paste or apply the frames, tween, and symbol information to another object. When pasting the motion tween to another object, you can choose to paste all properties associated with the motion tween, or choose specific properties to apply to the other object.

In addition to copying the properties of one motion tween and applying those properties to another object, you can copy the properties that define a motion tween in the Timeline as ActionScript 3. Most Photoshop data types are supported, and several import options are provided so that you can find the best balance of image fidelity and editability within Flash.

Most Illustrator data types are supported, and several import options are provided so that you can find the best balance of image fidelity and editability within Flash. New Rectangle and Oval drawing tools let you create rectangles and ovals whose properties such as stroke or corner radius you can edit at any time in the Property inspector.

QuickTime export is intended for users who want to distribute Flash content, such as animation, in the QuickTime video format. Save and load functionality has been added to the Cue Points tab to allow you to save the cue points added to one file and apply them to another.

You can generate a cue points XML file based on known time codes and import it into the encoder before encoding, eliminating the need to manually add each cue point through the Flash Video Encoder user interface. See Flash Video Encoder Help. Script Assist mode has been updated to include support for ActionScript 3.

Flash has a new, improved version of ActionScript. While ActionScript 3. Flash Player 9 supports AVM1 for backward compatibility with existing and legacy content. To learn about ActionScript 3. Arrange the media elements on the Stage and in the Timeline to define when and how they appear in your application.

Apply graphic filters such as blurs, glows, and bevels , blends, and other special effects as you see fit. Write ActionScript code to control how the media elements behave, including how the elements respond to user interactions.

Test to verify that your application is working as you intended, and find and fix any bugs you encounter. You should test the application throughout the creation process. Depending on your project and your working style, you might use these steps in a different order.

For a text tutorial about creating an application, see Create an Application on the Flash Tutorials page at www. You create and manipulate your documents and files using various elements such as panels, bars, and windows.

Any arrangement of these elements is called a workspace. When you first start an Adobe Creative Suite component, you see the default workspace, which you can customize for the tasks you perform there. For instance, you can create one workspace for editing and another for viewing, save them, and switch between them as you work.

Although default workspaces vary across Flash, Illustrator, InCopy, InDesign, and Photoshop, you manipulate the elements much the same way in all of them. The Photoshop default workspace is typical:. Related tools are grouped together. Flash has no Control panel. Examples include the Timeline in Flash and the Layers palette in Photoshop. Certain panels are displayed by default, but you can add any panel by selecting it from the Window menu.

Many panels have menus with panel-specific options. Panels can be grouped, stacked, or docked. Document window B. Dock of panels collapsed to icons C. Panel title bar D. Menu bar E. Options bar F. Tools palette G. Collapse To Icons button H.

Three palette panel groups in vertical dock. For a video on understanding the workspace, see www. You can temporarily display panels hidden by these techniques by moving the pointer to the edge of the application window Windows or to the edge of the monitor Mac OS and hovering over the strip that appears.

Position the pointer on the panel menu icon in the upper-right corner of the panel, and press the mouse button. In User Interface preferences, move the Brightness slider. This control affects all panels, including the Control panel. You can display the tools in the Tools panel in a single column, or side by side in two columns. In InDesign, you also can switch from single-column to double-column display by setting an option in Interface preferences.

To create a custom workspace, move and manipulate panels called palettes in Photoshop and in Adobe Creative Suite 2 components. Narrow blue drop zone indicates Color panel will be docked on its own above Layers panel group. Title bar B. Tab C. Drop zone. In Photoshop, you can change the font size of the text in the options bar, palettes, and tool tips.

Note: For a video on customizing the workspace in Illustrator, see www. For a video on customizing the workspace in InDesign, see www. A dock is a collection of panels or panel groups displayed together, generally in a vertical orientation. You dock and undock panels by moving them into and out of a dock. Note: Docking is not the same as stacking.

A stack is a collection of free-floating panels or panel groups, joined top to bottom. You can drag it into another dock or make it free-floating. Navigator panel being dragged out to new dock, indicated by blue vertical highlight.

To prevent panels from filling all space in a dock, drag the bottom edge of the dock up so it no longer meets the edge of the workspace. As you move panels, you see blue highlighted drop zones , areas where you can move the panel. For example, you can move a panel up or down in a dock by dragging it to the narrow blue drop zone above or below another panel.

If you drag to an area that is not a drop zone, the panel floats freely in the workspace. If you remove all panels from a dock, the dock disappears. You can create new docks by moving panels to drop zones next to existing docks or at the edges of the workspace. When you drag a panel out of its dock but not into a drop zone, the panel floats freely, allowing you to position it anywhere in the workspace. Panels may also float in the workspace when first selected from the Window menu.

You can stack free-floating panels or panel groups together so that they move as a unit when you drag the topmost title bar. Panels that are part of a dock cannot be stacked or moved as a unit in this way. Note: Be sure to release the tab over the narrow drop zone between panels, rather than the broad drop zone in a title bar.

Some panels, such as the Color panel in Photoshop, cannot be resized by dragging. You can open a panel menu even when the panel is minimized. Collapse panels to icons to reduce clutter on the workspace. In some cases, panels are collapsed to icons in the default workspace. Click a panel icon to expand the panel. You can expand only one panel or panel group at a time. To display the icon text again, drag the gripper away from the panels. If you select Auto-Collapse Icon Panels from the Interface or User Interface Options preferences, an expanded panel icon will collapse automatically when you click away from it.

Panels are automatically collapsed to icons when added to an icon dock. You can drag panel icons up and down in the dock, into other docks where they appear in the panel style of that dock , or outside the dock where they appear as free-floating, expanded panels.

By saving the current size and position of panels as a named workspace, you can restore that workspace even if you move or close a panel. In Photoshop, the saved workspace can include a specific keyboard shortcut set and menu set.

Keyboard Shortcuts Saves the current set of keyboard shortcuts. Flash, Illustrator, InDesign, and Photoshop include preset workspaces designed to make certain tasks easier.

InDesign and Photoshop Assign keyboard shortcuts to each workspace to navigate among them quickly. When you start Photoshop, palettes can either appear in their original default locations, or appear as you last used them. When Flash is running with no documents open, the Welcome screen appears. The Welcome screen contains the following four areas:.

Open a Recent Item Lets you open your most recent documents click the Open icon. Create from Template Lists the templates most commonly used to create Flash documents.

Extend Links to the Flash Exchange website, where you can download helper applications, extensions, and related information.

The Welcome screen also offers quick access to Help resources. You can take a tour of Flash, learn about documentation resources, and find Adobe Authorized Training facilities. The Stage is the rectangular area where you place graphic content when creating Flash documents. The Stage in the authoring environment represents the rectangular space in Flash Player or in a web browser window where your document appears during playback. To change the view of the Stage as you work, zoom in and out.

To help you position items on the Stage, you can use the grid, guides, and rulers. For a video tutorial about the Flash interface, see www. To view the entire Stage on the screen, or to view a particular area of your drawing at high magnification, change the magnification level.

The maximum magnification depends on the resolution of your monitor and the document size. To switch the Zoom tool between zooming in or out, use the Enlarge or Reduce modifiers in the options area of the Tools panel when the Zoom tool is selected or Alt-click Windows or Option-click Macintosh.

If the scene is empty, the entire Stage appears. The pasteboard appears in light gray. For example, to have a bird fly into a frame, initially position the bird outside of the Stage in the pasteboard and animate it into the Stage area. When the Stage is magnified, you may not be able to see all of it. To change the view without having to change the magnification, use the Hand tool to move the Stage.

In the Tools panel, select the Hand tool and drag the Stage. To temporarily switch between another tool and the Hand tool, hold down the Spacebar and click the tool in the Tools panel. When rulers show, they appear along the top and left sides of the document. You can change the unit of measure used in the rulers from the default of pixels to another unit. When you create nested timelines, draggable guides appear on the Stage only when the Timeline in which they were created is active.

Note: If the grid is visible and Snap to Grid is turned on when you create guides, guides snap to the grid. Note: Snapping to guides takes precedence over snapping to the grid in places where guides fall between grid lines.

If you are in document-editing mode, all guides in the document are cleared. If you are in symbol-editing mode, only guides used in symbols are cleared. The default guide color is green. Clear All removes all guides from the current scene. The grid appears in a document as a set of lines behind the artwork in all scenes. The menu bar at the top of the application window contains menus with commands for controlling functionality.

The edit bar, at the top of the Stage, contains controls and information for editing scenes and symbols, and for changing the magnification level of the Stage. The tools in the Tools panel let you draw, paint, select, and modify artwork, as well as change the view of the Stage. The Tools panel is divided into four sections:. To specify which tools to display in the authoring environment, use the Customize Tools Panel dialog box. Depending on the tool you select, a set of modifiers might appear in the options area at the bottom of the Tools panel.

On the Macintosh, you might need to move the mouse to see the new pointer appear. To specify which tools appear in the authoring environment, use the Customize Tools Panel dialog box to add or remove tools from the Tools panel.

When more than one tool appears in a location, the top tool in the group the most recently used appears with an arrow in the lower-right corner of its icon. This arrow indicates that additional tools are present in a pop-up menu.

The same keyboard shortcut functions for all tools in the pop-up menu. When you press and hold the mouse button on the icon, the other tools in the group appear in a pop-up menu. The Available Tools menu indicates the tools that are currently available. The Current Selection menu indicates the tools currently assigned to the selected location in the Tools panel.

You can assign a tool to more than one location. Context menus contain commands relevant to the current selection. For example, when you select a frame in the Timeline window, the context menu contains commands for creating, deleting, and modifying frames and keyframes. This book is an update to the critically-acclaimed Foundation Flash 8 Video, with many new examples added, and code updated to ActionScript 3.

It provides developers with an essential, accessible guide to getting the most out of their Flash CS3 video applications. Each and every issue is packed with punishing product reviews, insightful and innovative how-to stories and the illuminating technical articles that enthusiasts crave. A full-color section of inspiring Illustrator artwork and highly readable text create a winning combination for Illustrator users of every level.

Easy visual approach uses pictures to guide you through Illustrator and show you what to do. Concise steps and explanations let you get up and running in no time. Page for page, the best content and value around. Draw and manipulate simple shapes to create vivid icons for workplace safety signage. Import external objects, create unique artwork to exact specifications, and incorporate text into an Illustrator design by creating a large-format kitchen-planning guide.

Master use of the Pen tool -- the most critical tool in the application -- by developing a complete corporate identity package including stationery, envelopes, and business cards. Explore Illustrator's many brush libraries, symbols, and patterns to develop a custom map. Use advanced typography tools such as character styles, paragraph styles, and glyphs, and learn proper methods for combining imagery and complex text elements into a three-panel brochure.

Create original artwork using filters, effects, and transparency for retail packaging, an extremely lucrative segment of the graphic design profession. Develop functional web components using Illustrator's ability to generate hot links, industry-standard XHTML, slices, and other elements required for site development. In addition, the project employs highly effective coloring functions through the use of Illustrator's Mesh tool.

Generate attention-grabbing "infographics" to present data from both internal and external sources. In the final project, the student will simulate three-dimensionality both manually, through the use of guides and two-point perspective, as well as with Adobe's built-in Transformation functions.

Adobe Illustrator CS3 is more than just the world's most popular and powerful illustration tool: As part of the Adobe's Creative Suite 3, it's a key component of an overall design workflow that lets users work seamlessly among all of their graphics applications to create graphically rich content for print, Web, motion graphics, and mobile devices.

This info-packed guide lets users get right down to work by focusing on the Illustrator CS3 features they're most likely to use and showcasing each in a stand-alone tip--complete with a relevant hint or two and a graphic example.

In this fashion, readers learn just what they need to know, exploring the program in a way that makes sense to them. Before they know it, users will be using the new path eraser tool and making vivid artwork using the new Live Color feature and the updated recolor filters, as well as creating symbols and applying instances and exporting their work to Adobe Flash.

Author : Ted Padova,Kelly L. This is one of the few books to cover integration and workflow in depth between Photoshop, Illustrator, InDesign, GoLive, Acrobat, and Version Cue Graphic design firms, ad agencies, and publishing houses typically use a collection of programs to build their designs for print or the Web, and this book shows readers how to effectively manage that workflow among applications Provides solutions for issues that working designers or design students face every day, including developing consistent color-managed workflows, moving files among the CS3 applications, preparing files for print or the Web, repurposing documents, using CS3 with Office documents, and more.



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